Book Testimonials
Audio Testimonials
Joe Kelly, Audio Director, Microsoft
Andrea is easily one of the best sound designers I've ever worked with, and an all-around wonderful person. She provided intuitive sound design for new types of mixed reality interactions in an aesthetic that was universally loved. She created a sound design language to more efficiently communicate with users through nonverbal sound cues. Her insights and aesthetic designs are still used in Microsoft today. Whether it's high-level audio direction and management or digging in and creating assets ready for implementation, Andrea makes for an outstanding member of any audio team. I hope we get to work together again, and if I ever have the opportunity to assemble a dream audio team, I will be calling her immediately.
David Lee Swenson, Sr. Software Engineer, Sony Computer Entertainment America
"The music Andrea wrote for Dawngate is absolutely stunning and the audio work she did for both voice over and in game sound effects is excellent. The press noticed as well and commented on the unusually high quality of the audio and music. Andrea is a joy to work with. She is always smiling and happy and her attitude is downright infectious. Andrea is well versed in tools we were using (Wwise) and always delivered her work complete and in a timely fashion. I've worked on games for nearly twenty years now, and I have to say that on Dawngate, we had the best audio department I have ever worked with. And with only two people, Andrea deserves a lot of the credit for making that the case."
“Andrea has been a great sound designer for us and I’m exceedingly happy with what she delivered. I look forward to working with her again soon."
Eric Leive, Senior Producer,
Hangar 13
“Andrea is one of those rare, jack of all trades, master of all, types who also happens to be an excellent person to work with.
I worked with her when she was one of two audio engineers and I was the Art Development Director on Electronic Art's Dawngate. Andrea was half of a power house audio team that was responsible for, regularly (every 3 weeks) putting out a brand new character with all their VO and sound effects.
Andrea also contributed heavily to the music in the game, creating the musical numbers for our tournaments and designing the audio for our new UI we updated the front end of our game. Again, all of these projects were while doing all VO work and sounds effects for a new champion every 6 weeks.
Andrea approached all this work with a positive calm demeanor, which given the day in, day out stresses of working on a live game is difficult to maintain.
Finally, she was a true believer in the game, played it regularly and was genuinely passionate about its success.
I highly recommend Andrea and hope to work with her again in the future.”
Jason Schaefer, Assistant Producer, Digital Chocolate
“Andrea has been a great sound designer for us and I’m exceedingly happy with what she delivered. I look forward to working with her again soon."
Dave Cerra,
Sr. Producer, Phoenix Labs
Keith Lee, CEO & Co-Founder of Booyah, Lead Producer for Blizzard’s Diablo III franchise
“Andrea Chang is not only an impressive musician, but a fantastic person to work with. She's professional, accessible, and easy to talk to and understood our needs. Most of all, she created some amazing music that perfectly fit our game!”
Hua Chen, Associate Game Designer, Tencent America
“I was really delighted by Andrea's brilliant work, professional attitude and quick response. In the end, the audio in the game was really satisfying and I was very grateful that I had her on my team. Andrea will be an invaluable addition to any team lucky enough to get her.”
Kepa Auwae, Rocketcat Games, creator of “Wayward Souls,” “Punch Quest,” “Mage Gauntlet,” “Hook Worlds,” “Super QuickHook,” and “Hook Champ”
"A good percentage of our fan mail specifically mentions how much they love Andrea's music. Her music is varied, and she gets involved to make sure the music matches the feel of the gameplay."
Scott Easley, Founder, Easley-Dunn Productions
Matt Fairchild, CEO, Wavedash Games
"Andrea is a superhero. She swooped in just when we needed urgent help with sound effects for a game we were soon to release. She eagerly learned the ins and outs of our game and worked patiently with us as we explored different treatments. She's prompt, a great communicator, and able to throw herself at new projects and help them succeed."
Celeste McWhorter,
CEO, Gamedar
"Andrea Chang has a really fast turnaround time that carries fantastic work which emulates her talent and skill as a composer. I'm really happy to have her on my team. She alone adds to the quality of any game she touches. Anyone who has her working on their game is both fortunate and extremely lucky to have such a rare talent composing their music."
Diana Hughes, Director, Adaptive Games
"Andrea wrote the music for my experimental game Pluff, and she was a dream to work with. Quick turnaround, responded well to notes and suggestions, and the final product was exactly what I wanted. I'd definitely recommend her in the future!”
"Asking Andrea to join us at Waystone/EA was a no-brainer. Our game, Dawngate, desperately needed a supporting sound designer, but what our studio and our players got with Andrea was so much more. As a classically trained composer and a technically trained sound designer, she's a tour de force. She worked well and grew with our Audio Lead, taking direction and making continuous, significant contributions. Our players always credit "the code" for how responses Dawngate felt, but our audio team's work was just as impactful in creating that impression, and Andrea's role in this was critical. Independent of her prowess in audio development, Andrea genuinely cares about the products she works on. She became an avid Dawngate player and a core element in the dev-community ecosystem. This is the level of dedication where people go from good to great. I'll always be a fan of Andrea's. The lady simply shines."
Mike Zyda, Director of Gamepipe Laboratory, University of Southern California (USC)
"Andrea Chang is an outstanding game music composer. This woman is EXCELLENT!"
“I worked with Andrea for the last two years at Easley-Dunn Productions and was thrilled at the amount of work she was able to turn in and the styles she was able to assimilate into her original tracks. She has an exhaustive knowledge of musical genres and an incredibly fast turnaround for songwriting. Andrea is an absolutely top-shelf composer for both in-game and cinematic scores. She does more than add music to a video game project -- she brings them to life.”
Chris Baggio, Game Designer, Wars of Celestae
"Andrea has the uncanny ability to take what you have imagined and make it a reality. She is professional in every sense of the word, and her talent is unmatched. She was dedicated to the project, and delivered the most beautiful pieces of music."
Robert Brock, Digital Dept. Director, Conservatory of Recording Arts & Sciences
"Andrea has that coveted combination of incredible creativity and musicality coupled with technical ability, drive and work ethic. While she's already accomplished so much, there's no question that for her, this is only the beginning!"